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The Malady Chronicles
Jason BakosHow much do you like this book?
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This supplement is the culmination of our passion for medicine and gaming.
It features nine stories, written by excellent DM's Guild creators, fully illustrated and presented in a familiar yet unique layout. This book is the ultimate adventure anthology for introducing disease in fantasy gaming.
The Malady Codex offered an introduction into the realm of magical diseases. Written by medical students with a love for tabletop roleplaying games, it was inspired by the vast array of diseases, and the medieval myths that once surrounded them.
"Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the process become a vital weapon. This supplement will hopefully become one of them, as DMs become inspired by the grim, epic or mundane conditions of the human body and mind.
Do not underestimate diseases. Part of the Dungeon Master’s art is to be able to stir feelings up in their players, and few human conditions could accomplish that better."
We still echo the same sentiment. These adventures each have their own character, but represent the same storytelling values as the Codex.
In this book, you'll find:
Nine disease-centric adventures that stand on their own as stories with a beggining and a climactic ending, ranging from level 1 to 15.
A guide to connect these adventures into one cohesive story with the world at stake.
A plethora of new monsters and magic items, tailored for each adventure.
Eight pre-generated level 1 characters, full with stats, abilities, backstory and roleplaying tips, to bring out the best of a world of pestilence.
Beautiful custom art for each adventure that captures its essence and inspires DMs and players alike.
Custom made maps for
…
It features nine stories, written by excellent DM's Guild creators, fully illustrated and presented in a familiar yet unique layout. This book is the ultimate adventure anthology for introducing disease in fantasy gaming.
The Malady Codex offered an introduction into the realm of magical diseases. Written by medical students with a love for tabletop roleplaying games, it was inspired by the vast array of diseases, and the medieval myths that once surrounded them.
"Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the process become a vital weapon. This supplement will hopefully become one of them, as DMs become inspired by the grim, epic or mundane conditions of the human body and mind.
Do not underestimate diseases. Part of the Dungeon Master’s art is to be able to stir feelings up in their players, and few human conditions could accomplish that better."
We still echo the same sentiment. These adventures each have their own character, but represent the same storytelling values as the Codex.
In this book, you'll find:
Nine disease-centric adventures that stand on their own as stories with a beggining and a climactic ending, ranging from level 1 to 15.
A guide to connect these adventures into one cohesive story with the world at stake.
A plethora of new monsters and magic items, tailored for each adventure.
Eight pre-generated level 1 characters, full with stats, abilities, backstory and roleplaying tips, to bring out the best of a world of pestilence.
Beautiful custom art for each adventure that captures its essence and inspires DMs and players alike.
Custom made maps for
…
Year:
2019
Publisher:
Dungeon Master Guild
Language:
english
Pages:
192
File:
PDF, 72.37 MB
Your tags:
IPFS:
CID , CID Blake2b
english, 2019
Download (pdf, 72.37 MB)
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